Raw Volume Export

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The RAW volume export format consist basically in writting the entire voxel array to a binary file, without any header in order to keeps it simple.
It uses one byte for every voxel and 128 is considered surface.
Since there are is no header information, you must supply the voxel resolution if you plan to use them on a external voxel renderer.
The possible resolutions are:

  • 200x200x200 vx.
  • 400x400x400 vx.
  • 600x600x600 vx.
  • 800x800x800 vx.
  • 1000x1000x1000 vx.

Since the entire voxel array is written to the file, the complexity of the fractal inside of it doesn't changes the size of the file.