Incendia EX VI
From IncendiaWiki
About Incendia EX VI
Incendia EX VI is new version of Incendia EX , that has several new features, such as new fractals editor system, as well as several new options, such a multiple lights, new baseshapes features and many new generators.
This version of Incendia also includes the export option for Geometrica (v1.1) and Incendia Volumetrica.
New Features
Whats New:
- The Blocks Interface, for generating fractals using simple transformations represented as blocks.
- The following transformations blocks are implemented:
- The following transformations blocks are implemented:
1. Affine Transformation | 21. Loxodromes |
2. Scale | 22. Gumowski-Mira Attractor |
3. Rotation | 23. Complex Mobius transformation |
4. Translation | 24. Affine Stars |
5. Sphere Inversion | 25. Trilobites |
6. Rings | 26. Quaternionic Mobius Transformation |
7. Hyperbolic Tessellations II | 27. Absolute XYZ |
8. Reflection | 28. Absolute X |
9. Neg X | 29. Absolute Y |
10. Neg XZ | 30. Absolute Z |
11. Rotation XYZ | 31. Complex Square Root |
12. Complex Sine | 32. 3D Flame Sin |
13. Complex Cosine | 33. 3D Flame Spherical |
14. 1D Pow | 34. 3D Flame Swirl |
15. Quaternion Square Root | 35. 3D Flame Sin4 |
16. Complex Hyperbolic Sine | 36. 3D Flame Hyper |
17. Complex Hyperbolic Cosine | 37. 3D Flame FishEye |
18. Complex Exponential | 38. 3D Flame Horns |
19. Z Mobius | 39. 3D Flame RadSin |
20. XYZ->-ZXY | 40. 3D Flame Quaternion Root |
- Twenty-three different fractal Generators for the Blocks interface:
1. Spirals | 12. Mobius Z |
2. Spirals II | 13. Loxodromes |
3. Random | 14. Steiner Chain |
4. Planes I | 15. Quaternionic Steiner Chain |
5. Planes II | 16. Spiral Flames |
6. Hedra | 17. Medusa |
7. Apollonian I | 18. Julia_Like |
8. Apollonian II | 19. Reflection |
9. Hyperbolic Tessellations | 20. Fan |
10. Mobius | 21. Julia Boxes |
11. Quaternionic Indra | 22. Tree |
23. Julia 2 |
- Color Shaded Drawing option.
- The Inverse Light Distribution Shader.
- New Symmetries option (3x3, 5x5).
- New Baseshape types:
- Displacement Dome
- Displacement Arc
- Displacement Wall
- Polygon
- Crown
- Displacement Octahedron
- Sine Column
- Lotus
- Blob
- Displacement Cube
- Squared Torus (on Release 2)
- Spherical Harmonic Box (on Release 2)
- Cone (on Release 2)
- Blade (on Release 2)
- Twisted Pyramid (on Release 2)
- Heart 2 (on Release 4)
- Breather Surface (on Release 4)
- Polygonal Ring (on Release 4)
- Stars (on Release 4)
- Icosahedron (on Release 4)
- Three additional Baseshape distortion modifiers:
- Root 1
- Root 2
- Spherical
- Octahedral (Release 4)
- The Camera Point of View can be moved.
- Support for ten light sources (unshadowed). These lights can be textured (Light Gels).
- Several new Surface Materials, including fractal generated materials.
- Surface Reflections (This shader is located in the Advanced section of the Render tab).
- Smooth Buffers, This option is for increasing the quality of the renders, by smoothing the surface buffer. It's located on the Render Tab.
Changes
- The old Save Parameters (text based) button is now removed, now the binary version is used for saving fractal data, so please use the Save Data and Load Data buttons instead.
- The editors includes now an small point based render window.
- New Editor Tab for Additional Objects.
- The Geometrica Button is now disabled if the Fractal/Baseshape combination is not supported (Release 3).
- You can now save and restore Materials (Release 3).
Current Status
- The first release is now available on the download page.
- A tutorial for the new Block interface is available: Simple Blocks Tutorial
- New documentation about the Fractal Generators in the Blocks interface is available: Generators
- New documentation about the Surface Materials is now available.
- Incendia EX VI FAQ is being filled.
- Blocks Interface is now documented.
- Incendia EX VI R2 is released, it also includes Incendia Volumetrica.
- A new Incendia Volumetrica tutorial is available: Mesh Generation using Volumetrica
- Several new Video Tutorials added.
- Incendia EX VI Release 3 is now available. This version has a new render engine as well as many new features, such as reflections.
- There is a new resource repository with Incendia EX VI examples: Incendia Resources, stored in AuralFractals.Net (because Incendia.Net has not much space left).
- Incendia EX VI Release 4 is now available. This version has several new baseshapes, options and includes several new features, such as smooth buffers for better image generation.